Apple is expected to announce its game subscription service at today's special event

Apple is expected to announce its game subscription service at todays special event

  • Apple is "probably considering" only paid games
  • Apple's gaming service will focus exclusively on iOS
  • Customers would be charged on a monthly basis

Apple might reveal its new services in television, news and finance (with a rumoured credit card linked to Goldman Sachs) at its event on March 25. But there is a possibility that we can also take a look at the company's iOS game subscription service also on Monday. Bloomberg reports that Apple is "discussing" the game service with potential partners.

At the end of January, Cheddar reported at first about the service, which would allow users to play a lot of games in exchange for a monthly fee. If you refer to the news subscription service as "Netflix for news or magazines," then this would be a similar concept centred on games.

For the subscription to the game package, Bloomberg notes that Apple is "probably considering" only paid games. Any title that depends on a freemium model (free-to-play but with purchases within the application) will not be part of the agreement. That would lead to successes like Fortnite and PUBG Mobile, but Minecraft, Stardew Valley, Heads Up !, Monument Valley 1 and 2, and NBA 2K19 are all types of paid games that might be eligible.

Customers would be charged monthly to access a package of those premium games, and game developers would be paid according to the frequency with which service members play their title. "The company would charge these monthly fees and then divide the revenue among developers based on the amount of time users spend playing," said Mark Gurman of Bloomberg.

Apple may disclose its game subscription service at Monday's event, or the company may choose to wait until its keynote from WWDC. It probably makes more sense to announce such a move in front of the creators of games that attend the conference. Apple's gaming service will focus exclusively on iOS and will not be a cloud-based transmission effort like that of Microsoft, Sony and, more recently, Google, which announced its new Stadia platform earlier this week.

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